B Ground · Golem & Gengar
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-24Versions2 builds of this comp · best first · faded units are the ones they share with this one
4.20avg place± 0.46
55.1 %top 4
2 %wins
0 %usage
49games49 effective
Final teamshare of games with that unit · carry first
★CARRY


Aerodactyl86 %★★SUB


Marowak71 %★★★TANK


Golem93 %★


Rhyhorn43 %★★


Sandslash29 %★★


Haunter86 %★★
Nidorino79 %★
Onix43 %★
Dratini7 %






Nidorino79 %★
Dratini7 %
Aerodactyl · carry
Choice Band25 %
Scope Lens25 %
Razor Fang17 %
Marowak · sub
Choice Scarf20 %
Scope Lens20 %
Shell Bell10 %
Golem · tank
Metal Powder39 %
Flame Orb39 %
Leftovers31 %
Rhyhorn
Protector33 %
HP Up17 %
Leftovers17 %
Sandslash
Carbos25 %
Dragon Stone25 %
Protector25 %
Haunter
Choice Specs17 %
Focus Sash17 %
Quick Claw17 %
Onix
Dragon Stone17 %
Best setupusual hexes, from other comps
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp: they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.