B Fighting · Machamp & Charizard
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-24Versions2 builds of this comp · best first · faded units are the ones they share with this one
3.66avg place± 0.43
72.2 %top 4
11.4 %wins
0.1 %usage
79games79 effective
Game tier A; here B because the tier uses avg + CI (4.09) against the reference 4.07.
Final teamshare of games with that unit · carry first
★★★CARRY


Charizard98 %★★★SUB


Machamp98 %★★
Hitmonchan84 %★★
Arcanine54 %★★
Hitmonlee44 %★★

Magmar43 %★★
Rapidash41 %★★
Poliwhirl30 %★★


Ninetales27 %


Hitmonchan84 %★★
Arcanine54 %★★

Rapidash41 %★★
Poliwhirl30 %★★
Charizard · carry
Choice Specs18 %
Quick Claw18 %
Choice Band15 %
Machamp · sub
Choice Band48 %
Focus Sash23 %
Rocky Helmet19 %
Hitmonlee
Scope Lens14 %
Magmar
Quick Claw15 %
Choice Specs11 %
Ninetales
Quick Claw18 %
Shell Bell18 %
Calcium12 %
Best setupusual hexes, from other comps
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp: they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.