D Electric · Charizard & Raichu
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-24Versions2 builds of this comp · best first · faded units are the ones they share with this one
4.94avg place± 0.68
41.7 %top 4
8.3 %wins
0 %usage
36games36 effective
Game tier C; here D because the tier uses avg + CI (5.62) against the reference 4.07.
Final teamshare of games with that unit · carry first
Raichu · carry
Choice Scarf46 %
Quick Claw27 %
Scope Lens27 %
Scyther · sub
Choice Band33 %
Carbos11 %
Choice Scarf11 %
Charizard
Choice Specs30 %
Focus Sash20 %
Quick Claw20 %
Magmar
Quick Claw25 %
Electrode
Rocky Helmet15 %
Shell Bell15 %
Pidgeotto
Choice Band17 %
Choice Specs17 %
Focus Sash17 %
Best setupusual hexes, from other comps
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp: they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.





