B Ground · Golem & Dugtrio
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-24Versions6 builds of this comp · best first · faded units are the ones they share with this one
4.52avg place± 0.15
49.4 %top 4
6.5 %wins
0.5 %usage
755games755 effective
Game tier C; here B because the tier uses avg + CI (4.67) against the reference 4.07.
Final teamshare of games with that unit · carry first
★★★CARRY


Dugtrio75 %★★SUB


Haunter63 %★★★TANK


Golem92 %★★
Onix75 %★★
Nidorino65 %★
Rhyhorn38 %★★
Ivysaur29 %★★


Marowak28 %★★
Sandslash27 %



Onix75 %★★
Nidorino65 %★
Rhyhorn38 %★★

Sandslash27 %
Dugtrio · carry
Scope Lens24 %
Choice Band22 %
Choice Scarf14 %
Haunter · sub
Choice Specs29 %
Quick Claw19 %
Calcium11 %
Golem · tank
Leftovers31 %
Rocky Helmet26 %
Metal Powder11 %
Ivysaur
Leftovers13 %
Marowak
Choice Band11 %
Scope Lens11 %
Choice Scarf10 %
Best setupfrom 447 real boards
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp (5): they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.