A Fighting · Hitmonlee & Hitmonchan
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-24Versions6 builds of this comp · best first · faded units are the ones they share with this one
3.56avg place± 0.28
73.2 %top 4
13.4 %wins
0.1 %usage
194games194 effective
Game tier S; here A because the tier uses avg + CI (3.84) against the reference 4.07.
Final teamshare of games with that unit · carry first
★CARRY


Staryu31 %★★SUB


Hitmonlee97 %★★


Hitmonchan96 %★★
Poliwhirl91 %★★


Machoke87 %★★

Lapras71 %★★
Cloyster62 %★★
Dewgong51 %★★
Slowbro44 %



Poliwhirl91 %★★

Cloyster62 %★★
Dewgong51 %★★
Staryu · carry
Quick Claw23 %
Choice Specs21 %
Scope Lens13 %
Hitmonlee · sub
Choice Band25 %
Scope Lens22 %
Focus Sash14 %
Hitmonchan
Choice Band18 %
Choice Scarf14 %
Scope Lens14 %
Machoke
Choice Band13 %
Leftovers13 %
Rocky Helmet11 %
Lapras
Choice Specs14 %
Quick Claw13 %
Slowbro
Rocky Helmet13 %
Best setupfrom 79 real boards
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp (6): they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.